Fritchii

The Switch 2 emulator tuned for Ocarina of Time.

Fritchii is a free, open-source Nintendo Switch and Switch 2 emulator for Windows. It's Frizti's fork of Lichii, set up for The Legend of Zelda: Ocarina of Time before you touch a setting, and it updates itself.

Version 5.8.4, 73 MB zip. Free, with no games or keys included.

Ready the moment you open it

Tuned for the game

Fritchii starts with the settings Ocarina of Time needs. The Max Resolution patch and Dark's Dynamic FPS are built in, and one button switches between 60 and 30 fps, even mid-game.

Shaders ready before you play

The first start prepares the game's shaders once, about 15 minutes on an 8-core CPU. After that, walking into a new area costs 40 to 70 ms instead of a 0.7 second freeze.

Updates itself

Fritchii asks before each update, checks the download against the SHA-256 GitHub publishes, keeps your settings and saves, and keeps the previous version for a one-click rollback.

How fast it runs

Stable 60 fps in a lot of places, rarely under 45 even in the heaviest ones (Water Temple included).

From the Fritchii v5 notes, tested on a Ryzen 7 7800X3D and an RTX 4080. Results depend on your PC, and a 30 fps mode keeps slower ones at full game speed.

Everything else in the box

  • DLSS on RTX cards

    Quality modes from Native (DLAA) to Ultra Performance, presets, and per-game choices that change while you play.

  • Above 60 fps

    Press Ctrl+U in the game for your monitor's refresh rate, up to 165, at normal game speed. Still experimental.

  • A frame pacer

    Each frame stays on screen for the same time, so 97 to 99% of frames are perfectly even.

  • Your saves come along

    The first launch copies your saves, keys and settings from Eden or Lichii, and the Saves window exports and imports them, backing up first.

  • AMD prepared too

    Shaders are converted for AMD's driver, so all of them are prepared, and mesh shaders get a fallback that avoids GPU hangs.

  • .nx games

    Open .nx archives with their updates and DLC, or convert your own dumps to one from the game list.

Download Fritchii

Latest is version 5.8.4, released Nov 11, 2026.

Download for Windows73 MB(opens in a new tab)

Fritchii-v5.8.4-Windows-x64.zip is the only file you need. Version 5.8.4, published Nov 13, 2026.

Install it

  1. Unzip it anywhereOpen the folder and run lichii.exe. If Windows asks for the Visual C++ runtime, run vc_redist.x64.exe from the same folder first.
  2. Bring your data, or start freshIf you played on Eden or Lichii, Fritchii offers to copy your saves, keys and settings. Then add the folder with your games.
  3. Let the shaders prepareThe first time you start the game, a "Preparing shaders" screen runs once. After that it's straight into the game.

This download comes from tubularservices.com. Every release is also on the project's GitHub page. Already on version 4 or newer? Fritchii offers each update when you open it, so there's nothing to download.

What you need

System
Windows, 64-bit
Processor
A fast, recent CPU for 60 fps. The 30 fps mode keeps the game at full speed on lower-end PCs.
Graphics
A Vulkan GPU. DLSS needs an NVIDIA RTX card. AMD is supported; Intel hasn't been tested.
Space
About 155 MB unzipped, plus room for the shader cache
Game
Your own legally obtained game dump, keys and firmware. None are included.

Questions

What is Fritchii?

Fritchii is a free, open-source Nintendo Switch and Switch 2 emulator for Windows. It's Frizti's fork of Lichii, specialized and tuned for The Legend of Zelda: Ocarina of Time.

How is it different from Lichii?

It's built on Lichii and keeps merging its fixes, then adds settings tuned for Ocarina of Time, shader preparation before you play, a frame pacer, built-in Dynamic FPS, a saves window, its own look and updates that install themselves.

Where are my saves and settings?

In %APPDATA%\fritchii. A portable install, with a user folder next to lichii.exe, keeps using that folder instead. The Saves button on the home screen exports, imports and copies them.

Does it work on AMD graphics cards?

Yes. Shaders are converted for AMD's driver so the whole game is prepared, and mesh shader draws can use a compute fallback. AMD changes can't always be tested by the developer, so report problems with your GPU model and log.

Where do I report a bug?

Use Help > Export Log in Fritchii, then post the log with your GPU and what happened in the Issues channel on the Discord server, or open an issue on GitHub.

Is Fritchii connected to Nintendo?

No. Fritchii is an independent open-source project and isn't affiliated with Nintendo.

Come to the Ocarina of Forks

Fritchii's Discord server is where updates are announced, tips are swapped and bugs are reported, in its Issues channel.